![]() ![]() Now that I have familiarized myself with Blender, and have a working fluid simulator plugin for C4D, I am in good shape to begin A/B testing. I have only scratched the surface, but it is very impressive. However, I have learned that something being done can be more. I had decided to do a simple logo in 3D using Blender for a. The coffee cup, honestly needs more surface breakup on the glass because it is too clean. Yet Blender seems to be very capable as a 3D program. A few days ago Youtubes algorithm had a small surprise for me. Many 3D programs are horrifically expensive without student licensing, I could never afford to touch most of the 3D tools I’ve been learning over the years. I am honestly shocked that Blender is a free program. The world is terrifying, and we could all use something sweet. I choose this particular video series because it employs procedurally generated elements, and covers all the basic modeling commands, node handling, and the complete stack of scene construction. I decided to follow a beginner’s tutorial to get my feet wet. I needed to become more familiar with the software and interface. I began following this tutorial, but quickly found myself getting lost. I’ve been emailing back and forth all week, and they finally got a fix for me - SUCCESS! While I waited to sort that out, I decided to give Blender a try. ![]() ![]() Unfortunately, I ran into a licensing problem with Next Limit’s RealFlow plugin. T-shirts, posters, stickers, home decor, and more, designed and sold by independent artists. After struggling with Cinema 4D, I decided to use a plugin rather than trying to cludge together some handcrafted fluid simulation. Do an actual project of your own and pick tutorials based on what you need for it. High quality Blender Donut-inspired gifts and merchandise. ![]()
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